BadFellas

BadFellas crew property encyclopedia

Laser Grid in BadFellas

The Laser Grid is a €900,000,000 advanced crew defence that consumes Black Opal and Tanzanite, takes six hours to build and lets the crew assign protection to eligible living council members.

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Laser Grid gameplay guide icon
Crew Properties

Quick answer

How does Laser Grid work in BadFellas?

The Laser Grid is a €900,000,000 advanced crew defence that consumes Black Opal and Tanzanite, takes six hours to build and lets the crew assign protection to eligible living council members.

At a glance

Laser Grid key facts

Project type
Advanced crew defence
Crewbank cost
€900,000,000
Materials
1 Black Opal and 1 Tanzanite
Build time
6 hours
Protection style
Explicit member assignments
Eligible targets
Current living council members
Validation
Active project, assignment and crew membership
Alternative defence
Replaces Underground Bunker in normal active state
Guide status
Reviewed for BadFellas v2.53.69 on August 7, 2026

Operational brief

Plan this mechanic before you commit resources

Purpose

The Laser Grid is a €900,000,000 advanced crew defence that consumes Black Opal and Tanzanite, takes six hours to build and lets the crew assign protection to eligible living council members.

Prepare

Complete the current advanced core-property prerequisites.

Verify live

Project type: Advanced crew defence

Avoid

Assign by credible threat and operational importance.

Core systems

What this guide covers at a glance

Overview

How Laser Grid fits into BadFellas

The Laser Grid requires the current advanced core-property path, €900,000,000 from Crewbank, one Black Opal and one Tanzanite. Construction takes six hours. Activating it replaces the Underground Bunker defence rather than creating a normal stacked combination.

Unlike the Bunker, the Grid uses explicit assignments. Current crew council members can be selected through the management controls, and only valid living members in the same crew receive the active defence. The assignment raises hostile bullet requirements but does not create invulnerability or replace normal Backfire preparation.

Reference table

Laser Grid mechanics and decisions

Current visible workflow for Laser Grid
StageHow it worksWhat to check
Fund and supplyCrew provides the required Cash and raw materials.Verify central crew availability.
BuildThe Grid occupies the advanced project state for six hours.Plan the replacement of any active Bunker.
AssignAuthorised management selects eligible living council members.Protect actual high-risk operators.
ValidateThe server checks project, assignment, life and crew membership.Recheck after council changes.
DefendA valid target gains additional hostile bullet pressure.Keep normal protection and Backfire ready.
ReviewAssignments should change with threats and responsibilities.Do not leave inactive or invalid names in the plan.

Laser Grid cash, materials and six-hour construction

The Laser Grid is the more expensive advanced defence: €900,000,000 from Crewbank, one Black Opal and one Tanzanite from available central crew resources, and a six-hour build. The current advanced property and construction prerequisites must also be satisfied.

Because the materials are scarce and the cash commitment is large, the crew should identify the intended protected council members and the defence being replaced before starting. A project without a threat model can consume resources needed for ammunition or territorial recovery.

Choosing Laser Grid instead of the Underground Bunker

The Grid and Bunker are mutually replacing advanced defences in normal operation. Laser Grid suits a crew that wants managed protection on selected council members without requiring each person to remain sheltered at Headquarters. Bunker suits deliberate location-based shelter.

Compare the actual targets, travel needs and leadership roster. Replacing an active Bunker can remove protection from sheltered members as the new project takes over, so timing matters during conflict.

Assigning current living council members

The active management flow works with eligible living members of the same crew’s council. Assignments are recorded individually; the presence of the project does not automatically protect every member. A council change or death can invalidate an old assignment.

Review the assignment list whenever the crewboss, underboss, successor or Consiglieri changes. Protect the members who face credible danger and perform high-impact duties rather than filling slots based on title prestige alone.

Why an old assignment screen is not enough

When combat checks Laser Grid protection, the server confirms the active project, assignment, living character and current crew match. A screenshot from before a member left or died does not prove that the defensive state still applies.

Use the live Crew Properties management view after every structural change. Remove or replace invalid assignments so the council understands who is actually covered.

How Laser Grid affects hostile kill preparation

A valid Laser Grid assignment adds a significant defensive bullet requirement to the target’s kill calculation. It remains one component of a broader system that includes rank, crew role, protection, weapon, attachments and Backfire state.

Attackers can use equipment or special weapons with their own calculation paths, and defenders still need ammunition for effective Backfire. Read the Kill System guide rather than treating the Grid as an automatic survival guarantee.

Assignment strategy during crew conflict

Prioritise members whose death would disrupt succession, Crewbank decisions, cargo, intelligence or defence. Reassess when the opponent changes target behaviour. A permanently protected inactive member can leave an active operator exposed.

Create a written process for who may change assignments and how urgent requests are verified. Defensive management should be fast without becoming vulnerable to misinformation or accidental removal.

Gameplay loop

How Laser Grid works step by step

  1. Complete the current advanced core-property prerequisites.
  2. Prepare €900,000,000, one Black Opal and one Tanzanite in supported crew resources.
  3. Start the six-hour Laser Grid project and account for Bunker replacement.
  4. After activation, open the management view and choose eligible council members.
  5. Confirm each assignment in the live list.
  6. Recheck after death, departure or council reassignment.
  7. Combine the Grid with current protection, bullets and Backfire planning.

Practical guidance

Laser Grid strategy and common mistakes

  • Assign by credible threat and operational importance.
  • Review succession and council changes immediately.
  • Do not expect Grid and Bunker to stack normally.
  • Preserve defensive bullets and equipment for assigned members.
  • Use a clear emergency assignment process during conflict.

Operational decision guide

Use Laser Grid protection where it complements the member's full defence

Use the Laser Grid guide when choosing which eligible crew member should receive an additional defensive layer.

Before you act

Compare current threat, personal protection, weapon, Backfire setup and crew responsibilities before assigning the grid.

While it is active

Review the live assignment after equipment, membership or threat changes so the benefit remains attached to the intended defence plan.

Avoid this mistake

Assigning the grid by rank or prestige alone can leave the member facing the real threat without the most appropriate support.

A strong outcome

The strongest assignment is evidence-based, current and integrated with the member's other defensive systems.

Best next guide: Combine crew-level protection with the member's active weapon, bullets and attachment-based defensive setup. Backfire defence guide

Definitions

Laser Grid glossary

Laser Grid
The Laser Grid is an advanced defensive Crew Property that lets a crew assign protection to eligible members and increase the difficulty of hostile kill attempts.
Live state
The current server-side ownership, inventory, role, cooldown and operation state used when an action is submitted.
Cooldown
A waiting period that must be complete before the related action can be used again.
Player-facing guide
An explanation of visible gameplay without publishing protected formulas, anti-abuse logic or internal identifiers.

Frequently asked questions

Questions about Laser Grid

How much does the Laser Grid cost?

€900,000,000 from Crewbank, plus one Black Opal and one Tanzanite.

How long does it take to build?

Six hours.

Does it protect every crew member?

No. Protection is assignment-based.

Who can be assigned?

Eligible living members of the current crew council.

What happens when an assigned member leaves the crew?

The live crew and assignment checks no longer treat that person as validly protected.

Can Laser Grid and Bunker stack?

No. They are alternative advanced defence projects in normal active state.

Does the Grid guarantee survival?

No. It adds defence to the kill calculation, while weapons, attachments, bullets and Backfire still affect the outcome.